Design materials interactively Activate

Context - Problem - Solution

Context:

In the age of digitalization, there are many ways to present content and knowledge.

Problem:

Students mostly remain passive consumers.

Solution:

Materials can be designed to be interactive or "hands-on". This encourages learners to actively engage with the content.

Take a look at the tutorial "Interactive learning content with H5P in Moodle" (German) from the MMZ of BTU Cottbus-Senftenberg.

Examples from practice

  • Video: "ANIMATION AND ACTION - INTERACTIVE LEARNING MATERIALS WITH H5P IN MOODLE"
  • Video: "INVERTED CLASSROOM IN THE CHAIR OF QUALITY MANAGEMENT"