Real-Life-Challenge
The "Real Life Challenge" card game asks players to consciously forego certain aspects of digital communication by setting each other tasks and challenging each other. The tasks (challenges) can be, for example, the renunciation of a certain app or a creative task such as writing a poem that ties in with the last sentence received from WhatsApp.
The card game is part of ourSafe online topic box, but can also be borrowed individually.
Number of participants
2 to 10
Age recommendation
from 9 years
Structure and procedure
The game is played against each other, i.e. one player chooses the most difficult challenge for you! At the end of the challenge, it's time for the check: Who completed their task and who had to give up? Points are awarded for each challenge. At the end of the period, all points are added up. Whoever has scored the most points wins the Handysektor Real Life Challenge!
Variations
Extreme mode: There is not just one task per day, but two or even three! If you're clever, you can combine tasks that might not be possible to complete at the same time and earn extra points.
Play the game with your parents: For every challenge you complete, you will receive points, e.g. in the form of a small pocket money bonus or small rewards: A sundae, a new app for your smartphone, a trip at the weekend, etc. And of course you can also set challenges for your parents!
Class challenge: Form small groups in your class and set each other challenges. In a school lesson, you can familiarise yourselves with the game together and read the challenges to each other. A feedback session with your impressions and feedback from the challenges will help you to write a review at the end, for example, in which you reflect on your challenges.